Mass Effect 2

Once again stepping into the role of the heroic Commander Shepard, gamers command their crew on a suicide mission in space. Players must assemble their squad from amongst the galaxy's most powerful mystics, geniuses, and convicts and lead them on a suicide mission to discover why humans are vanishing from the galaxy. The success of the mission hinges on the squad recruited and their loyalty to the mission. Shepard's future depends on it.
Genre: RPG
Publisher: Electronic Arts
Developer: BioWare
Release Date: January 26, 2010
MSRP: $59.95
Also on: PC
ESRB: RP-M+

LATEST MASS EFFECT 2 NEWS & UPDATES

Three Red Lights Podcast, Episode 129

Oct 21, 2009 - Ryan Geddes returns for a guest spot on everybody's favorite worst podcast. Joined by him are the ever-present Erik Brudvig and Charles Onyett. And what's this? David Clayman has played Assassin's Creed II? Surely the crew will talk about that first and not Martin Sheen. Won't they?
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BioWare: Mass Effect 2 Only On Xbox 360 and PC

Oct 16, 2009 - A story from earlier this morning from the website Polygamia reported Jay Watamaniuk, BioWare's community manager, had stated there's a good chance we'll see Mass Effect 2 on PlayStation 3 during a presentation in Poland.
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Mass Effect 2 Release Date Announced

Oct 16, 2009 - Electronic Arts has announced the release date for Mass Effect 2, the anticipated sequel from developer BioWare. The game is scheduled to launch on January 26 in North America and Januarry 29 in Europe.
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Mass Effect 2 for PlayStation 3 Listings Appear [Update]

Mass Effect 2 for PlayStation 3 Listings Appear [Update] Box Art
Oct 11, 2009 - Both Electronic Arts' Russian website and Australian retailer GAME have new listings for Mass Effect 2 for PlayStation 3. Should we take this as confirmation the series is finally headed to Sony's console? or is this merely a case of multiple typos?
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Mass Effect 2: New Details Revealed

Oct 8, 2009 - BioWare is a studio that impresses. Its game-ography reads like the evolutionary pathway of the western RPG: from top-down to third-person, from D&D-based combat to real-time action, from narrative linearity to open-ended emancipation and – da...
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